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Victory at Sea Fletcher-class DestroyersDesigned in 1939, some 175 Fletcher-class destroyers were commissioned between 1942 and 1944, more than any other class of destroyer. They performed every task expected of a destroyer, including anti-aircraft, anti-submarine and more traditional surface-based actions. They served almost exclusively in the Pacific during...
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SPQR: Germania - Tribesmen ArchersToo poor or too young to be considered true warriors, these men fan out before the warband, engaging enemy skirmishers with bow or javelins, whittling them down before the tribe’s warriors charge in to deliver the finishing blow. Includes 12 infantry in Warlord Resin...
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SPQR: Germania - Skyclad WarriorsLike some warriors of other lands, some Germanic warriors chose to go into battle with scant protection; to demonstrate their utter fearlessness in combat. Such a sight can be daunting for a foe. In SPQR, Skyclad Warriors receive a bonus attack on their to...
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SPQR: Germania - WarriorsEach block of warriors in a Germanic warband would typically be related, by oath if not blood. This formed a tight cohesiveness, with warriors taking the deaths of those next to them somewhat personally. Their natural ferociousness combined with this unity made them extremely...
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SPQR: Germania - HorsemenNo less fierce than warriors on foot, the cavalry of the Germanic tribes tended to be used in hit and run attacks, striking enemies in the flank then chasing them down as they routed. They would avoid head-on charges into enemy formations, leaving that...
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SPQR: Gaul - Tribesmen ArchersThose tribesmen yet to prove themselves in battle could still join the warriors, taking the Gaul’s favoured hunting weapon, the bow. Too poor or too young to have much in the way of armour, these men fan out before the warband. They engaged enemy...
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SPQR: Gaul - HorsemenThe Gaul horsemen were heavy cavalry, consisting of the richest nobles of a given tribe. Capable of delivering a swift hammer blow to the enemy ranks, they make a powerful addition to any warband. Contains: 6 resin cavalry figures Horsemen unit card Models supplied...
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SPQR: Caesar's Legions - Roman CavalryRoman cavalry forces hit hard and quickly; able to take swift advantage of enemy troops which had been pinned down by allied legionaries, they were extremely effective at running down retreating enemy combatants. Contains 6 Warlord Resin models and SPQR revised edition Roman Cavalry...
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SPQR: Gaul - Skyclad WarriorsMost fighting men of the tribe will be warriors, men (and not a few women) who had proven themselves in battle and were intent on becoming both rich and respected within the warband. Though each fights as an individual, a rushing mob of these...
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SPQR: Gaul - Tribesmen SlingersCapable of harassing their foes from afar, Gaul tribesmen slingers were lightly armoured missile troops that were yet to prove themselves as warriors; yet were still highly effective at disrupting the ranks of their foes. Contains 12 Warlord Resin models and SPQR revised edition...
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SPQR: Gaul - Tribesmen with JavelinsYou are also able to equip your Tribesmen with Javelins. Though limited to a single use, they have the Lethal 2 keyword, oftentimes thwarting heavily armoured opposition. Use them to thin the ranks of your foes before the main melee is met. Contains 12...
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SPQR: Gaul - War DogsTrained to ignore the noise and chaos of battle, the war dogs used by Gallic tribes were easily capable of ripping the throat out of an enemy. Attacking on command, their handlers assembled them into waves of slavering killers who could break even a...
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Sláine: Earth Tribes WarbandFacing the twin threats of the Drune Lords with their twisted Sour magic blighting the Land of the Young and invasions of Fomorian sea demons intent on enslaving mankind, the tribes of the Earth Goddess, Danu, are by necessity fearsome warriors. Comprising many different...
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Sláine: Drune WarbandWorshippers of the Dark Gods such as Crom Cruach, the great time worm, the Drune Lords are evil priest-kings intent on wiping out Tir Nan Og, the Land of the Young. Committing a great number of slaughters and sacrifices in the name of their...
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Sláine: Fomorian Sea Demons WarbandAn ages-old enemy of the Earth Tribes inhabiting Tir Nan Og, the Fomorians were a race of sea demons from the icy waters of Lochlann to the north led by ferocious warriors such as Balor of the Evil Eye and Moloch. Whether they were...
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Judge Dredd: Citi-Def Spit Cannon emplacementThere are many types who join the Citi-Def for many different reasons. Those who join the crew of a weapon emplacement embrace raw destruction above all else. With a tendency to shout in normal conversation due to time spent so close to heavy weaponry,...
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Judge Dredd: Citi-Def Sonic Cannon emplacementThere are many types who join the Citi-Def for many different reasons. Those who join the crew of a weapon emplacement embrace raw destruction above all else. With a tendency to shout in normal conversation due to time spent so close to heavy weaponry,...
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Victory at Sea - AquilaThe role of aircraft carriers was undervalued by the Regia Marina, as the navy was expected to operate in the Mediterranean, close to Italian air bases. This attitude was best expressed by Mussolini who said, “Italy itself is an aircraft carrier laid over the...
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Victory at Sea - BearnIn 1923 it was decided to convert an incomplete Normandie-class battleship to a carrier. Despite a refit in 1935, she was far too slow for fleet operations in World War Two and was demilitarised in 1942. In 1943 she joined the Free French Naval...
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Judge Dredd: Block Gang Champions & HeaviesWhether their raison d’être is to protect their block, experience the thrill of petty lawlessness or become involved in organised crime, the average citizen and Justice Department alike. When a block war breaks out the block gangs are more often than not to be...
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